Overview
Spite Oathbound was the first project i took part in during my Tech Art education at The Game Assembly. It is a topdown action game inspired by Diablo 3 with viking inspired visuals. The player controls a shield maiden and fights through multiple levels filled with enemies and larger bosses.
My main focus in the project was technical art and VFX writing shadres in HLSL. I worked on several features including a shader for highlighting enemies, a scrolling projectile trail mesh, and mesh and particle effects for the end boss.